Slowly inching closer to a desktop version!
Pico Hunter » Devlog
As you can see in the two screenshots here, I've finally managed to get *something* about my game running on my PC - right now no game yet, but I've managed to load and display the spritesheet used for all my graphics, which is a big first step!
Maybe I'll be able to have some actual gameplay to show somewhen during next week - no promises, but I'm hopeful.
(Also I just had to include the rather broken build I had right before I cleanly got the spritesheet to draw, because it absolutely conveys my excitement in that moment, hehe)
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Pico Hunter
A tiny homage to Monster Hunter, made for the Pimoroni Picosystem!
Status | In development |
Author | Bananicorn |
Genre | Action |
Tags | 2D, Action RPG, picosystem, Pixel Art |
More posts
- v0.6.0a - We've got a menu now!Jul 26, 2024
- v0.5.0a - meet the Flamingoraptor!Jun 30, 2024
- An update - v0.4.1aMay 22, 2024
- Not dead yet - working on soundMay 07, 2024
- v0.1.0a - A new weapon and lots of fixes!Apr 14, 2024
- First Windows and Linux versions out now!Mar 30, 2024
- v0.02aMar 17, 2024
- Porting in process (hopefully)Mar 17, 2024
- First Alpha Release!Mar 03, 2024
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