Not dead yet - working on sound


Getting the sound to run on Desktop has been trickier than expected - that stuff really isn't my expertise after all.
I'm still working on it and occasionally making progress, but most days I don't have the head for diving into something so foreign to me.
That being said, I'm still on it, and I'll probably release a build with simple beeps and boops (just basic triangle waves), so desktop has _some_ sound, even though it won't be as nice as on the picosystem.

After that I'll probably work on other features for a bit, before going back to sound.

That's all, stop reading.
This doesn't quite work when you can see the text, does it?

(Okay, one more thing: I've made another, simpler boss enemy which I'll release along with the half-baked sound update)
Bye! :)

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